Stanford University Lectures for iPhone Application Development - 19. OpenGL ES
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- Category: iphone
- Created on Thursday, 29 March 2012 07:31
- Last Updated on Friday, 07 December 2012 07:55
- Published on Thursday, 29 March 2012 07:31
- Written by Administrator
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- Stanford University Lectures for iPhone Application Development
- Objective-C and Foundation Framework
- Custom Classes, Object Lifecycle, Autorelease
- Building an Application, MVC, Nib Files, Controls
- Views, Drawing, and Animation
- Designing iPhone Applications, MVC, View Controllers
- Navigation & Tab Bar Controllers
- Scroll Views and Table Views
- Data in Your iPhone App
- Performance
- Text Input and Presenting Content Modally
- Web Views; Locations and Maps
- AddressBook
- Touch Events & Multi-touch
- Device APIs; Location, Accelerometer & Camera; Battery
- Audio APIs, Video Playback, Settings
- Bonjour, NSStream, GameKit
- Unit Testing; Fun with Objective-C; Localization
- OpenGL ES
- All Pages
Page 19 of 19
Lecture #19 - OpenGL ES
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